

Edge reviewed Tekken 4 in their June 2004 issue, awarding six out of ten. Tekken 4 was one of the most criticized games of the series, mainly for it's slightly flawed gameplay (for example, collision detection flaws created numerous exploitable glitches that allowed for massive combos that were totally inescapable), plus, for having around half as many characters as Tekken Tag Tournament and Jin Kazama's fighting style to be dramatically changed from Mishima Style Fighting Karate to standard Karate, and made to be unlocked, put away some fans of the previous games in the series, but shaped Tekken 5 with more involvement in the story (with beginning explanation to a character's story) and the introduction of environmental damage (on walls and in one or two stages, the ceiling).ĭespite receiving an average of 82% at Game Rankings, Tekken 4 stands as the least critically successful game of the Tekken series. First released in arcades in July, 2001, it was released on Playstation 2 in March 28th, 2002 for Japan, September 13th, 2002 for Europe and September 23rd, 2002 for North America.

Tekken 4 is the fifth installment in the Tekken series.
